For the Final Year Project, I collaborated with Andy Lynch and Jason Nelligan to design, develop, evaluate and implement a squeezable controller system which will allow the user to improve upper limb motor function through immersive game play. The controller is built using Arduino, IR camera, pressure sensor and the immersive game is built using the Unreal Engine and Cinema 4D. The project will be progressed theough various HCI led processes to give us the oppurtunity to create a product that is a high standard.
Final Year Project
FINAL YEAR PROJECT - GRIP
OVERVIEW
If you want to keep up to date with how we are progressing, check out our Blog. This shows our progression from conceptual stage to prototype stage. We try to keep it up to date as possible.